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AI predicts majority of the world will be VEGAN by 2075 - thanks to Gen Z and Millennials
Artificial intelligence has predicted the majority of the world will be vegan by 2075. This is due to the record numbers of environmentally conscious Gen Z and Millennials ditching meat for plant-based options. Now, OpenAI's ChatGPT has shared details for the end of meat and dairy consumption after being asked to ' provide a timeline of the world going vegan starting in 2024 when Gen Z and Millennials raise awareness on animal agriculture.' The chatbot said the term'flexitarian' will become more common by 2027 as people adopt a more plant-based diet worldwide. And by 2073, 'the world is almost entirely vegan' because it is the typical diet among the current generation in 2055.
Video game spending hits record $56.9 billion in 2020
With many Americans stuck at home last year due to the pandemic, spending on video games hit a new record. Total video game spending in 2020 hit $56.9 billion, up 27% higher than the previous year, says research firm NPD Group. Consumer spending last December, an important month for the industry with holiday shopping in full swing, reached a record $7.7 billion, a 25% increase from 2019. Last year also saw the arrivals of new video game hardware: Sony's PlayStation 5 and Microsoft's Xbox Series S/X. Both devices launched in November. Mat Piscatella, executive director and video game industry advisor for NPD Group, said on Twitter spending in December "could have been significantly bigger" if not for constraints on the supply of PS5s and Xboxes.
Why Chromecast is the most interesting of Google's new products
For the past several years, two of the hottest products during the holidays have been low-cost streaming devices from Amazon and Roku, often discounted down to around $25 for end of the year sales. And often left out of the party was Google, which first launched its own unit in 2013, Chromecast, initially selling for $35, a product aimed at early adopters and serious tech nerds. Which is why Google's announcement Wednesday of a new $49.99 Chromecast (available by Oct. 15) was hands down the most interesting of its presentation, and the one most likely to end up in more consumers homes. Also announced were two new smartphones ($499 and $699) and a redesigned Google Home smart speaker with better sound, selling for $99. Help:Blur your home on Maps and erase your data to remove your life from Google's grip With the new Chromecast, Google can now compete in streaming effectively on the same playing field as Amazon and Roku, which each tout having 40 million customers each for their streaming services.
Coronavirus-curbed video gamers are falling for 'Fall Guys: Ultimate Knockout' and other diversions
The video game Fall Guys: Ultimate Knockout started out as an easy-to-play online multiplayer game for everyone – kids, parents and players of all ages. But now six months into the coronavirus pandemic, the cute, colorful addition to the battle royale genre – think Fortnite – has provided a salve to social isolation and an escape from the constant barrage of bad news. More than 2 million players have bought the game for PCs on Steam video game marketplace since its release Tuesday. The buzz is hot with this one. While it's not an apples and oranges comparison, consider that Taylor Swift sold and streamed the equivalent to 846,000 copies of her new album "Folklore" in the first week, according to Nielsen Music. Fall Guys has been out less than a week.
Don't Feel Bad If Your Kids Are Gaming More Than Ever. In Fact, Why Not Join Them?
I've been thinking an awful lot about the 1989 Detroit Pistons over the past few days. Rick Mahorn, the starting power forward, can't make a goddamn layup. Isaiah Thomas is missing too many shots. Do I have anyone on my team who can stop Michael Jordan, who over the past four games is averaging 83.5 points per game against a squad once known as "The Bad Boys" because of its nasty defensive disposition? Yeah, it would probably be sorry enough if I was consumed by the actual Detroit team that last played an actual NBA game at the outset of the George H.W. Bush administration. In NBA 2K20, the popular virtual hoops game that for many fans has replaced real basketball during the coronavirus pandemic, you can play using one of many fine historic NBA squads.
Video games see 35% sales jump amid pandemic
New York – With large portions of the U.S. population quarantined at home due to the coronavirus pandemic, the demand for video games to provide entertainment is growing dramatically. NPD Group's monthly report for March showed that all game-related purchases -- software, hardware and accessories -- totaled $1.6 billion, a 35 percent increase over the same month last year. The dollar figure was the highest recorded since $1.8 billion was spent in March 2008, according to the report. NPD Group executive Rob Liguori wrote Tuesday, "At NPD, we are tracking weekly consumer spending changes across entertainment due to COVID-19. With schools closing and shelter-in-place orders going out across multiple states, U.S. consumers' habits reflect the need to live primarily indoors for the foreseeable future. "While steep transaction declines are being seen across multiple industries during the pandemic, consumer (spending) on entertainment is strong, especially in video games." Software sales were up 34 percent to $739 million, the highest figure since $787 million was spent in March 2011, per NPD Group. Even with the big month, the first-quarter software sales in 2020 were down 8 percent from the first quarter in 2019, to $1.4 billion. Hardware sales reportedly jumped 63 percent to $461 million last month over March 2019. Per NPD Group, the Nintendo Switch set a sales record in March 2020, doubling sales from the same month a year ago. Xbox One and PlayStation 4 also saw their sales figures rise by more than 25 percent, and console purchases in the first quarter grew by 2 percent to $773 million. Game card and accessory purchases were up 12 percent to $397 million last month vs. March 2019. Leading all game sales for the month was Nintendo's new Animal Crossing: New Horizons. The title had the third-best opening month for a Nintendo game, trailing only Super Smash Bros. Ultimate and Super Smash Bros. Brawl. "Animal Crossing: New Horizons … truly defined March 2020 for the video game market and the corresponding period of social distancing," NPD Group U.S. games industry analyst Mat Piscatella wrote in a blog post Tuesday. "There is a synthesis between this game and this time in history that will leave the two forever connected in the world of video games.
CES 2019: Alexa vs. Google, foldable TVs and 5G to take center stage in Las Vegas
This year's Consumer Electronics Show is bringing the latest in tech including self-driving suitcases and motorcycles. Every year, the Consumer Electronics Show kicks off the new year with a smorgasbord of new gadgets that may -- or may not -- ever see the light of day, gee-whiz new prototypes that do, indeed, wow us, and lots of talk about the next big thing in tech that's right around the corner. This year, the show floor chatter will be all about 5G broadband and artificial intelligence, and how they will change our lives as know it. The faster 5G internet signals will provide the backbone needed for autonomous self-driving cars and smart cities, for improved traffic flow and other services. AI will take the promise of the still burgeoning Smart Home, and using our voices to command Alexa and Google to turn on and off the lights and tell us the weather.
'Fortnite,' 'Call of Duty' and other fall releases look to propel video games to record sales
Big-time athletes were on hand for the reveal of "Call of Duty: Black Ops 4" and sounded off on who they would pick to be on their Black Ops team. With "Fortnite" batting leadoff and many heavy hitters on deck this fall, video game companies are poised to score a new record sales mark this year. During the first six months of 2018, consumers spent $19.5 billion on video game software, consoles and accessories, according to market tracking firm The NPD Group. That's 40 percent higher than during the same period last year, which over the full 12 months resulted in a spending record of $36 billion. By the end of 2018, the U.S. video game industry could tally at least $40 billion, says Mat Piscatella, a games industry analyst at The NPD Group.
Revuze Introduces Artificial Intelligence to Transform Brand Intelligence, Raises 4 Million Seed Round, Opens U.S. Operations
With a simple one-time Q&A session – and without the need to pre-define a single keyword, rule, topic or sentiment value – a junior employee in days can arrange to have Revuze deliver the most nuanced information available. The data is delivered, via a single screen, about consumers and their needs, across thousands of internal and external data sources, on any given product family. Revuze has created and is widely introducing its technology available for Product Experience Management, enabling brands to quickly understand product and customer satisfaction issues, and to automatically score and rank the brand's performance, both relative to its competitors and to the market as a whole. "Global brands have told us that this is a game changer for managing their brand health," said Revuze Co-Founder and CEO Ido Ramati. "They are now able to make the kind of key business decisions and utilize data from such varied sources in ways that before were not possible. Through our introduction of AI into this field, brands can now gain an immediate, granular understanding of what customers are saying about their brand, product or competitors, without having to hire teams of experts."